DescriptionImpact is an old break-out style game. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made undestroyable). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, he may 'release' them, and he receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor.
There are no Amiga user screenshots for this game.
There are 57 other screenshots from other versions of this game or official promotional screenshots.
There are no promo images for this game
- "Impact!" -- European in-game title
- "Impact" -- International title
Part of the Following Group
|A advance on Arkanoid, but not a big enough one||Martin Smith (62870)|
|ASM (Aktueller Software Markt)||Oct, 1987||9.4 out of 12||78|
|Power Play||1987||7.5 out of 10||75|
|Commodore User||Nov, 1987||7 out of 10||70|
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ExecutableBuried deep inside the executable for both Impact and Blockbuster is this comment (the Blockbuster executable has the same comment but "BLOCKBUSTER" replaces "IMPACT"):
IMPACT was written by Brian Cotton for ASL and didn't I do a fantastic job!
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)