DescriptionImpact is an old break-out style game. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made undestroyable). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, he may 'release' them, and he receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor.
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- "Impact!" -- European in-game title
- "Impact" -- International title
Part of the Following Group
|A advance on Arkanoid, but not a big enough one||Martin Smith (62938)|
|ASM (Aktueller Software Markt)||Oct, 1987||9.4 out of 12||78|
|Power Play||1987||7.5 out of 10||75|
|Commodore User||Nov, 1987||7 out of 10||70|
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ExecutableBuried deep inside the executable for both Impact and Blockbuster is this comment (the Blockbuster executable has the same comment but "BLOCKBUSTER" replaces "IMPACT"):
IMPACT was written by Brian Cotton for ASL and didn't I do a fantastic job!
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)