81
MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.

Description

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?"

The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage.

The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective. Navigating the levels sometimes requires the player to duck through gaps in scenery.

Part of the Following Group


Merchant Title      
amazon.com
Blood Money    
ebay.com
Blood Money    
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User Reviews

Technically innovative and highly entertaining at the time Martin Smith (77) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars

The Press Says

Zzap! Jul, 1989 94 out of 100 94
ST/Amiga Format May, 1989 92 out of 100 92
Computer and Video Games (CVG) Jun, 1989 85 out of 100 85
ASM (Aktueller Software Markt) May, 1989 10 out of 12 83
Your Amiga Jul, 1989 82 out of 100 82
Commodore User Jun, 1989 76 out of 100 76
The One Jun, 1989 74 out of 100 74
ACE (Advanced Computer Entertainment) Jul, 1989 732 out of 1000 73
Amiga User International Jul, 1989 7 out of 10 70

Forums

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Trivia

Artwork

The artwork used on the front of the box and on the intro screen is called "Protector" and was made by the well-known British illustrator Peter Andrew Jones. Like a lot of his art, the piece has appeared on sci-fi book covers: it was first used for a 1979 British paperback release of Larry Niven's Protector and depicts Phssthpok the Pak, a main character from the book. It also appeared on a Dutch edition of Niven's Ringworld Throne and is featured in Jones' art book Solar Wind.

Inspiration

David Jones wrote the game inspired by an arcade game called Mr. Heli. He wrote it at home, in his bedroom, in his spare time.

Awards

  • Power Play
    • Issue 01/1990 - #3 Best Action Game in 1989



This entry was contributed by gilgamex (114), paul cairey (332), mike dailly (3) and Servo (55053)
 

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