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||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
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Make no mistake, this is no childish effort - Brat is as innovative and addictive a puzzle as you're likely to see for quite some time.
Yup, Brat is original and compelling stuff, it has to be said. My only worry is whether the compelling side of it is quite 'compelling' enough, as at times it can (I found) turn into a bit of a memory test (and my memory is virtually non-existent). That aside, though, there's one thing I can say without a shadow of a doubt. This game is no duffer! In fact it's the dog's!
Although it is just a type of platform game when you look at it, the control system really changes matters. The graphics are very good and the sound is absolutely amazing with loads of cutesy sampled speech. But when it comes down to it it's the original control method that will make the game a hit. This is the sort of stuff that makes computers worth owning.
Brat is a cute game to watch and a vicious beast to play. It calls for pixel perfect mouse work, inventive thinking around problems, and excellent timing. Colourful graphics supplement the game, adding character but they never overpower the core concept. It's a puzzle game in a cutie's clothing, and as so works better than the usual collection of blocks. Guiding the nipper away from doom ain't easy and won't appeal to everyone, but those who take the Brat on board are guaranteed sleepless nights, full of attempts to get the kid snoozing. Just like the real thing.
ACE (Advanced Computer Entertainment)
Initially Brat is an extremely appealing game. The novelty of the control method is challenging and interesting, and the learning curve is pitched pretty well. However, its frustration potential is so high that it holds your level of interest down after the Day One peak.
Amiga User International
Brat's gameplay concept is, in a way, similar to Lemmings. You control the movements and actions of a 'dumb' being who will self-destruct at a given opportunity. Thankfully there is only one Brat and the graphics are much larger. The well-drawn 3D isometric play area gives the game a cutesy aura, and the accompanying soundtrack is pleasant enough not to need to be turned off! Overall, Brat is a very agreeable little game.
Ob Kinderfreund oder nicht: Brat muß man einfach mögen. Der ultracoole Dreikäsehoch erobert Spielerherzen im Sturm. Schon nach dem erstklassigen Vorspann in Zeichentrickqualität ist man von den Socken. Erstaunlicherweise fällt das Spiel nicht ab. Die Programmierer haben jede Menge originelle Einfälle verarbeitet und ein extrem benutzerfreundliches Geschicklichkeitsspiel geschaffen. Ein Riesenlob geht an den Grafiker, der Brat in allen Phasen des Spiels exzellent in Szene gesetzt hat - nur Lemmings bietet noch bessere Animationsphasen der Helden-Sprites. Dank der überraschend vielfältigen Anweisungen, die man Brat mittels Icons erteilt, kommt so schnell keine Eintönigkeit auf. Die Levels sind außerdem so geschickt aufgebaut, daß sich selten Teile wiederholen. Der Spieler wird mit immer neuen Extras und anderen Spielelementen bei Laune gehalten.
Grafisch und soundmäßig wird ein ziemlicher Kindergarten geboten, der aber durch das abwechslungsreiche Leveldesign, die hübschen Animationen und die witzigen Soundeffekte gut erträglich ist. Vor allem hat Brat ein recht originelles Spielprinzip vorzuweisen – ein Hauch von „Lemmings“ umweht die Träume des kleinen Rackers. Ganz so unterhaltsam wie die der suizidgefährdeten Wühler sind Nathans Abenteuer zwar nicht, aber wer sich einmal auf’s Babysitten eingelassen hat, kommt so scnell nicht mehr davon los!
Brat is a lot of fun. Although initially frustrating, you'll soon find it to be a source of many hours of entertainment. Once again, it seems ImageWorks have delivered the goods.
Comparisons of Brat and Lemmings are inevitable, and the Psygnosis game is by far the more addictive and enjoyable of the two. Whilst Brat has better graphics and some very nice sound effects, the actual gameplay is tedious and long-winded. Even though the four worlds have been broken up into sections, being sent right back to the start is extremely annoying and frustrating. Similarly, the puzzle element isn't as strong as that of Lemmings, and the result is an uneven puzzler/platform romp which is impressive to look at but fails in the gameplay stakes.
Eeeemiiiiil!!!!!! Förgrymmade unge. Nu har den engelska versionen av Emil i Lönneberga kommit: Brat (=barnunge, rackarunge).
Beautifully programmed and with lovely sound and graphics, Brat is utterly ruined by a colossal misjudgement of character. If you can identify with Nathan, you're not the kind of person I'd want to meet down the pub on a Saturday night. In fact, I don't even think you should be allowed on the streets.