There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (6 votes)
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Weird but good just about sums this game up. Just like the other versions, the Amiga Captain Blood is a visual treat with the same Gigeresque cockpit display, colourful planets and hyperspace sequences and an exhilarating 3D Oorx flight. As you would expect though, the sampled music and alien speech effects beat the other versions hands down. The game's major stumbling block is still the UPCOM translation which continues to provide some pretty incomprehensible bits of alienspeak. Still, persevere and that's something you get used to. Perseverance is something you'll require a lot of, because when you first start playing it seems the game consists solely of flying down to a planet, getting some co-ordinates, hyperspacing to the next planet, flying down… but there is quite a lot more to it than that. Certainly enough to keep you occupied through a few cold and windy winter nights.