DescriptionThe year is 1193, and the Third Crusade has just ended. Richard the Lionheart, King of England, returns to Europe from the Holy Land. On the way, he is ambushed and abducted by the soldiers of the Austrian duke Leopold. The duke demands a large ransom to be paid in exchange for the king's freedom. However, the king's brother, Prince John, is content with the situation and plotting to take the throne for himself. That is when the legendary Robin Hood, one who robs from the rich and gives to the poor, decides to raise the money needed to liberate the king, with the help of his fellow outlaws of Sherwood Forest.
Conquests of the Longbow is an adventure game and a follow-up to Conquests of Camelot. It uses an icon-based interface common to most contemporary Sierra adventures. Like its spiritual predecessor, it differs from most other games in the genre by reducing traditional inventory-based puzzles in favor of exploration and varied tasks dictated by the situation at hand. These include talking to characters, gathering information, making decisions, solving riddles, or participating in mini-games such as combat, archery contest, and Nine Men's Morris (with adjustable difficulty).
The game is divided into days; each day is completed when certain tasks have been fulfilled. It is, however, possible to fail some of those tasks and still advance the plot. Several situations can be handled in different ways. The player's decisions affect Robin Hood's ranking towards the end of the game. Number of points scored, the amount of money collected for the ransom, and the fate of Robin's fellow outlaws are considered when awarding the rank. Depending on these factors the player reaches one of the four possible endings, ranging from Robin getting hanged to a happy conclusion of his love life.
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Part of the Following Groups
- Fictional character: Robin Hood
- Game Engine: Sierra's Creative Interpreter (SCI)
- Gameplay feature: Multiple endings
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Datormagazin||Aug, 1992||90 out of 100||90|
|Amiga Games||Oct, 1992||87 out of 100||87|
|Amiga Joker||Sep, 1992||62 out of 100||62|
|Joker Verlag präsentiert: Sonderheft||1993||62 out of 100||62|
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Cancelled CD versionAfter the disk releases, Sierra decided to re-release this game on CD. The CD version was to feature full speech and be distributed around 1993, but was never fully completed. There was a demo released with speech however.
DistributionConquests of the Longbow was available in four different packages: a 16 color version (supporting EGA, MCGA, VGA, Tandy/PCjr) with either 3.5" DD or 5.25" HD disks, and a 256 color version (supporting MCGA, VGA) with either 3.5" HD or 5.25" HD disks.
- If you open the control panel and hit the Sierra button, the game will give you the credits, then inform you that "no guys from Andromeda" partook in the creation of the game, as a reference to Space Quest.
- At the fair, there are a lot of little in-jokes. Try talking to everyone at the fair and you will find several Sierra programmers and employees (including the Two Guys from Andromeda) and also George Bush and Dan Quail.
Related Web Sites
- Conquests of the Longbow - FAQs and Guides (on GameFaqs.com)
- Crapshoot (A humorous review on PC Gamer)
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