DescriptionOutside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse.
The second in the Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Two new character classes (Paladin and Ranger) are added to the four basic AD&D classes Fighter, Thief, Mage, and Cleric, which were available in Pool of Radiance. Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. There is also an overview "world map" that allows instant traveling between cities.
- "Curse of the Azure Bonds - A Forgotten Realms™ Fantasy Role-Playing Epic, Vol. II" -- Tag-lined title
Part of the Following Groups
- Dungeons & Dragons Campaign Setting: Forgotten Realms
- Dungeons & Dragons (D&D / AD&D) licensees
- Gameplay feature: Character development - Automatic leveling
- Gameplay feature: Importable characters
- Games with code-wheel copy protection
- Gold Box series
- Inspiration: Literature
- Pool of Radiance series
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Power Play||Jan, 1991||85 out of 100||85|
|Amiga Joker||Jan, 1991||74 out of 100||74|
|Amiga Action||Jan, 1991||72 out of 100||72|
|Zzap!||Jan, 1991||71 out of 100||71|
|Joker Verlag präsentiert: Sonderheft||1992||63 out of 100||63|
There are currently no topics for this game.
Cover artThe game box's cover features a painting by artist Clyde Caldwell, entitled Azure Bonds, earlier used as the front cover to the 1988 novel of the same name and the 1989 RPG module Curse of the Azure Bonds (FRC2).
InspirationThis game is based on the bestselling book of the same name from TSR (1988). Many of the Non-Player Characters (NPCs) that may join your party in the adventure are originally said novel written by Kate Novak and Jeff Grubb.
The three NPC's that may join your cause are:
- Alias, a female human fighter - which can be seen in the front cover of both the box and the book. She's the main character of the novel, also cursed by the strange Azure Bonds.
- Dragonbait, a male Sauron Paladin standing beside Alias, both in the front cover of the box and the book. He's practically her bodyguard also cursed by the strange Azure Bonds. He communicates by omitting smells - which may seem puzzling in the game if you haven't read the novel.
- Last but not least, Akabar, the merchant-mage. A human merchant turned hero-mage.
Other main characters like the Nameless One and the Halfing Bard do not join you as NPC's, but are still seen in the game.
RemakeThe entire game has been recreated as a Neverwinter Nights' module by Sarion the Wise. You can find links to modules archives through the related links.
Silver Swan cultIf you have a female character in your group, in the game she can join the Drow's Silver Swan cult.
If you use that character in the sequel: the Secret of the Silver Blades, that character will still be recognized as a Silver Swan member.
- Power Play
- Issue 01/1990 - Best Role Playing Game in 1989
Related Web Sites
- Curse of the Azure Bonds: FAQs & Guides (A collection of various walkthroughs and fact files on GameFaqs.com)
- Walkthrough (Complete Walkthrough for Curse of the Azure Bonds)