Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (5 votes)
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Although Amiga fetishists might find the flick-screen technique disappointing, that's an integral part of the game design and most people will simply be astonished by the quality of the graphics - all accompanied by some brilliant sound effects. There's even a superb intro tune to kick it off. All in all 155 screens of frantic arcade action to have you playing through many a night.
Gegenüber den 8-Bit-Versionen wurde der Schwierigkeitsgrad von Cybernoid etwas entschärft. Für sehr gute Spieler wird das Programm deshalb etwas zu leicht sein. Grafisch zeigt
Cybernoid bunte und schnelle Sprites.
There's more than enough game here, but it would have benefited from a higher difficulty level and either a save game option or a password entry system; repeatedly playing through the earlier screens does prove tiresome after a while.