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Dark Castle (Amiga)

Genre
Perspective
Theme
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

The Black Knight has brought misery to the land, and the end way to end this is to enter his haunted house to slay him. You are the brave adventurer taking on this quest through 14 increasingly-tough zones.

The bulk of the game is side-viewed, involving single screens to pass through, which incorporate ropes, cages and trapdoor. There are enemies walking, flying and hovering through this, and many of them respawn. Unusually your weapon to take them on (rocks) can be thrown through 360 degrees, which aims to make the gameplay more realistic and methodical. The screens were linked by hub screens, which the player passes through simply by clicking on a door.

Screenshots

Dark Castle Amiga Shield 1
Dark Castle Amiga Help screen
Dark Castle Amiga Level selection
Dark Castle Amiga Trouble 1

Part of the Following Group

User Reviews

Feeble attempt to recreate the original Frecklefoot (191) 2.75 Stars2.75 Stars2.75 Stars2.75 Stars2.75 Stars

The Press Says

The Games Machine (UK) Mar, 1988 55 out of 100 55

Forums

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Trivia

Christmas

When the PC clock/calendar reads 25 Dec, a Christmas tree appears in the great hall of the castle.

Sound

The game featured digital sounds with the PC Speaker. However, the PC version sounded way inferior to the Mac version.

T-shirts

There was a Dark Castle and Beyond Dark Castle t-shirt and sweatshirt offer that came with the game.

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #136 in the “150 Best Games of All Time” list
Information also contributed by Chris Mikesell
Martin Smith (63155) added Dark Castle (Amiga) on Jun 14, 2004
Other platforms contributed by Olivier Masse (421), Sciere (248230), Kabushi (121564), Martin Smith (63155), WindowsKiller (194) and Scaryfun (11619)