Defenders of the Earth (Amiga)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (1 vote) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Defenders Of The Earth isn't an essential purchase, but if you're looking for a challenging blaster with a bit more besides, it's well worth having a look at.
Zzap! (Jul, 1990)
Amiga gamesplayers have a lot more time to take out the bad guys thanks to a slightly larger play area accompanied by smooth parallax scrolling. This doesn't make up for the fact that the ideas behind Defenders are VERY firmly 8-bit ones.
This is the kind of simple game with simple graphics that budget labels are using for minor TV licences so Enigma are being brave by charging so much for Defenders of the Earth.
ANSONSTEN IST DEFENDERS OF THE EARTH jedoch ein arg durchschnittliches Actionspielchen auf beiden Rechnern, das mich über die grelle Sommerflaute nicht hinwegtrösten kann. Wer hektische Spiele mit Labyrinthcharakter mag, sollte auf die zahlreichen Vorgänger zurückgreifen. Bei der Wahl zwischen den DEFENDERS OF THE EARTH und des trägen Herumliegen am Kiessee ziehe ich jedoch Letzteres vor – und tschüß...
Amiga Joker (Sep, 1990)
Man tut praktisch nichts anderes, als vor sich hinballernd durch die Schloßgänge zu laufen, die einzige Abwechslung bringt der Hilfs-Defender, den man in kritischen Situationen per Space-Taxi aktivieren kann. Da das Game außerdem über zahlreiche unfaire Stellen verfügt, und somit die vier Leben nicht sehr lange währen, reicht es nur für "ferner liefen".
Amiga Power (May, 1991)
Just like the TV show in fact.