Dogs of War
Gameplay is influenced by Commando, with levels scrolling in a single direction at a time and featuring hordes of enemies moving towards you. Buildings and trees offer positions to hide behind, and occasionally launch safe attacks.
Before each mission you must buy your range of weapons and enough ammunition for them. These include pistols, machine guns, anti-tank devices and grenade launchers, each of which has its own strengths and weaknesses detailed.
Martin Smith (63241)
Amiga Conversion by