There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (12 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
[Budget re-release] The plot is simple; a one- or two-player game where you must travel through several levels kicking and punching your way past opponents. The wide range of hilarious moves available sets this game apart from the usual fare.
[Budget re-release] Double Dragon is a lot more accessible than many Martial Arts games in as much as it's possible to learn the moves rather than just waggling the joystick aimlessly, but it is marred slightly by the appalling sprite design and the flat backgrounds. Having said that, what was a fair buy at full price becomes a reasonably good one now.
Einen grobschlächtigen Reiz will ich dem Automaten, bei dem man gleich drei Feuerknöpfe malträtieren darf, nicht absprechen. Doch auf dem Amiga schlappt der Spielreiz schon wegen der Steuerung ab. Mit nur einem Feuerknopf spielt sich Double Dragon zäher. Der Schwierigkeitsgrad der Umsetzung ist außerdem viel zu niedrig. Mit dem Baseballschläger in der Hand lassen sich die dumpfen Gegner sehr leicht vertrimmen.
ACE (Advanced Computer Entertainment)
Smooth scrolling and faster gameplay makes this more comfortable than the Atari. However, it's only made slightly harder by dint of hazards on the final level and should similarly be avoided.