There are no reviews for this game.
||The quality of the actors' performances in the game (including voice acting).
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The format of Dragon's Lair II is exactly the same as all of the other Sullivan Bluth games. Completing it is just a matter of attempting different joystick moves until Dirk jumps into the next scene. Sure the graphics and sound are superb but the gameplay is dull and repetitive. Unless you enjoyed the other games in the series or want to have a look at some of the best animation on the Amiga then I would recommend that you avoid this one, even if it is only because you can's afford the large price tap that has been stuck on it.
Der Rest der Menschheit wird mit Time Warp wohl nicht allzu viel Freude haben, zumal die Sache recht flott durchgespielt ist und dann alsbald in der Diskettenbox vergammelt. Für knapp 120 Märker erhält man hier
wieder ein spielbares Demo mit viel Präsentations-Power und arg Gameplay — nicht mehr, aber kein bißchen weniger!
Computer and Video Games (CVG)
Buy Dragon's Lair, Space Ace and Escape From Singe's Castle? If you did and you enjoyed them, then you'll love this. The problem is, here at C+VG we like a bit of interaction and just like it's predecessor, Timewarp is just a case of moving the stick in the right direction at the right millisecond. Lovely graphics of course, but the lack of gameplay means this can't be recommended.