The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen.Drakkhen
is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam
). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.
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The 3D engine used for running around the world of Drakkhen
was later redeveloped for use in Infogrames' Eternam
The game box contained three 3 ½ disks, a booklet titled "How to play", a second booklet which told the background story and contained the magic formulas, a registration card and a tiny code sheet. The code paper consisted of row after row of five letter combinations, which were printed in black on a brownish, dotted background. It was almost illegible without a bright lamp and, preferably, a looking glass. This was a typical form of copy-protection at the time; the dark color combinations resisted photocopying.
Some editions also came with a small pewter fantasy figure, like the ones used for table top role-playing games.
References to the game
included a parody of Drakkhen
at one point in the game.
Information also contributed by
- Amiga Joker
- Issue 01/1991 – #4 Best Role-Playing Game in 1990