There are no reviews for this game.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
MobyRanks are listed below. You can read here
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ACE (Advanced Computer Entertainment)
With colourful, cartoony graphics and a series of brilliant soundtracks to accompany each level, all you need is appealing and challenging gameplay to keep you hooked. The Amiga version has all these qualities - so take a look.
The Games Machine (UK)
Bin and his little feathered friend Pin are back (apologies for calling them Din and Tin last month, but that's what Activision said their names were...). The Amiga game sports all the same weird and whacky creatures in a graphical style virtually identical to the ST version, and the going is just as tough. If you love weird Japanese games take a look at Dynamite Dux.
Dynamite Düx zeigt der Action-Konkurrenz auf unbeschwerte Art, was eine Harke ist!
The fact that you've forced to drop your weaponry every time you take a hit doesn't make things any easier, and neither does having to press the space bar to jump. That said, conversion-wise it's very similar to its coin-op dad (speed aside) - but it's certainly not as impressive as we've come to expect from the Rick Dangerous