missing cover art
DescriptionFederation of Free Traders is a space simulation/exploration game that is quite similar to an earlier title, Elite. The player is able to zoom around in space while trading goods, undertake missions, or simply explore the galaxy (which consists of over 8 million planets).
There is a significant amount of playable options in FOFT and a considerable attention is paid to detail. For instance, if the player becomes tired of roaming through outer space they skim a planet or two (which plays in a similar fashion to David Braben's other game, Virus).
During the docking sequence players can create their own programs for automated functions, using a built-in BASIC like language called SIMPLE.
There are no Amiga screenshots for this game.
There are 4 other screenshots on file for other versions of this game.
Part of the Following Groups
There are no reviews for this game.
The Press Says
|Zzap!||Jul, 1989||96 out of 100||96|
|The Games Machine (UK)||Jul, 1989||93 out of 100||93|
|Amiga Computing||Sep, 1989||90 out of 100||90|
|CU Amiga||Jul, 1989||76 out of 100||76|
|Amiga User International||Aug, 1989||7 out of 10||70|
|Joker Verlag präsentiert: Sonderheft||1990||70 out of 100||70|
|ASM (Aktueller Software Markt)||Jul, 1989||8.4 out of 12||70|
|Amiga Format||Sep, 1989||69 out of 100||69|
|Power Play||Sep, 1989||62 out of 100||62|
|ACE (Advanced Computer Entertainment)||Sep, 1989||560 out of 1000||56|
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Inspiration of EliteThe game's inspiration was an improvement of Elite, what programmer Paul Blythe told The One:
"I love Braben and Bell's Elite. I played it and played it and thought it was brilliant, but there was always a feeling that it could have been taken further - although maybe not within the constraints of 8-bit." (Source: The One, issue #1, 1988/10).
Galaxy sizeThe galaxy is quite huge. According to the programmer, it would take 65,000,000 real time hours at maximum speed to fly from one side to the other.
Atari ST updateAfter the original Atari ST release, there were quite some criticisms on the gameplay and reception partly was not very well (i.e. The Games Machine 44%). The major point criticised was the slow pace at moving through space because of the instant stopping of fast travel as soon as a ship appeared in range, which happens very often. This problem was solved in the later Amiga conversion. Gremlin offered an upgrade for the Atari ST version for £1, which contained the changes to gameplay made in the Amiga version.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.