DescriptionIn Goldrunner, a vertically scrolling shooter, earth has to be evacuated because of the damage caused by environmental pollution. Unfortunately the space ships have to pass through the world of Triton - and the inhabitants are unfriendly. So the obvious solution is to destroy the rings, huge space stations. A full frontal attack is without a change of success because the rings have to be destroyed from within. So the player is chosen to man a small space ship to do the job.
Every ring has a certain amount of energy which has to be reduced by destroying everything inside. Of course the Tritons won't give up without a fight, but touching the enemies won't hurt the space ship (it hurts them): the only way to die is by touching enemy mines (the ship can take up to five hits) or by flying against a high, indestructible building (instant death). The ship also has a turbo boost function and between levels there are bonus rounds which are used to rack up points for the high score list.
There are no Amiga screenshots for this game.
There are 8 other screenshots on file for other versions of this game.
Part of the Following Groups
There are no reviews for this game.
The Press Says
|ACE (Advanced Computer Entertainment)||Nov, 1987||720 out of 1000||72|
|Power Play||Nov, 1987||4 out of 10||40|
There are currently no topics for this game.
Unreleased Commodore 64 versionA Commodore 64 version was never released, but there exists a demo version for it.
- Power Play
- 1988 (Special Issue 2) – #3 Best Digitized Speech in 1987
- Issue 01/1989 – The "Oops, we forgot that" Special Award (for the missing joystick support in the Amiga version)
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.