Hawkeye (Amiga)

Hawkeye Amiga The title screen.


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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A bi-directional horizontally scrolling platform game, Hawkeye has the player in control of an SLF (Synthetic Life Form) controlled from an underground bunker by the Xamoxians. On each level, the eyes of the hawks in the status panel flash to indicate the direction to travel in to find a puzzle piece. Four pieces are needed to complete the level, but there were also other pickups such as ammo and energy. There were 12 levels to complete plus a hidden bonus level.

The player has a choice of four different weapons. The basic pistol had unlimited ammo but did little damage. The machine gun had a faster rate of fire, the laser did more damage and most powerful of all was the rocket launcher - but all three soon ran out of ammo.

The game features parallax scrolling backgrounds and large numbers of enemies (including large rhinos, triceratops and gorillas).


Hawkeye Amiga Don't fall into the water, you can't swim!
Hawkeye Amiga I just finished a level!
Hawkeye Amiga Jumping over a mining cart, so I don't get crushed.
Hawkeye Amiga I'm in an ancient temple, jumping over a chasm.

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User Reviews

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Critic Reviews

The Games Machine (UK) Jul, 1989 81 out of 100 81
Power Play Sep, 1989 66 out of 100 66
Zzap! Aug, 1989 61 out of 100 61


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Golden and yellow cassettes

As a marketing scheme in 1988, Thalamus shipped nine special cassettes for the C-64 version in the UK. From the outside package indistinguishable, three games included golden versions of the cassette and six yellow ones. The golden ones won an Amstrad Studio 100, the yellow ones were rewarded with a ghettoblaster. A side effect of this marketing action, these cassettes make up rare collectors items.


  • Power Play
    • Issue 01/1989 - Best Action Game in 1988

Martin Smith (66787) added Hawkeye (Amiga) on Apr 24, 2007
Other platforms contributed by Martin Smith (66787) and Andrew Fisher (208)