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This was quite a shock as I consider it one of my favourite 8-bit games, and one I still play now and then. Yes, it is bastard hard – making completing the first stage a heroic achievement in itself – but it is extremely fun to play, full of character and holds a strange sense of exploration, despite there only being a few different routes to choose from. I am sure there is an element of rose-tinted spectacles here, but I stand by my praise for this game and highly recommend you try it out for yourself.
Wieder einmal sollte man sich einen Plan zeichnen (oder "Voltax" einnehmen...), damit man weiß und sich erinnern kann, wo man mit welcher List und Tücke am besten vorankommt. Impossamole knüpft somit fast nahtlos an seine 8-bit-Vorgänger an. Ein gelungenes Comeback des kleinen Maulwurfs, den wir alle noch schätzen und der uns auch diesmal nicht enttäuscht!
Bright, colourful, cartoon-like fun! Backgrounds are pretty straightforward but sprites and particularly sound liven it up. Sound effects are unusual and not to say wacky samples, and music is a great remix of C64 Monty on the Run
, complete with guitar solo, scratching and house chords.
Plays pretty much like the ST version, but gains extra points for its terrific soundtrack and slightly improved graphics. Impossamole looks and sounds very jolly, but at the end of the day it just doesn't have anything special to make it stand out.
The different levels and multitude of characters provide some variety, and Benn Daglish's hi-hop remix of Rob Hubbard's original Monty On The Run score serves to create the traditional Monty atmosphere, but at the end of the day Impossamole's too tough and repetitive. Only the die-hard platform aficionado is going to get much out of this one - and even then it's going to take more than a fair share of patience.
Die Grafik ist so lala, ruckeln tut sie außerdem. Zumindest gibt es den alten Monty-Witz noch, neuerdings tritt der niedliche Maulwurf im Fledermaus-Cape auf (spekuliert wohl auf eine Rolle in "Batman II"?). Der Sound ist wieder ein echter Ben Daglish, fast so gut wie immer. Ein paar neue Ideen hat Designer Core ("Rick Dangerous") auch reingebracht, aber dennoch kann das Spiel mit moderneren Vertretern des Genres wie z.B. "Rainbow Islands" nicht ganz mithalten.
All in all, a game for they young at heart and patient of nature. There is lots to do and little thought required to it. It does not take too long to suss out who can and who cannot be beaten to pulp with ease. The additional weaponry which you change upon every so often seems to have a life span close to that of a mayfly at a frogs’ convention. One of those game which you might play from time to time just to see, but not one which you would rummage through your collection for. A nice effort, a cute character and some passable gameplay.
Choice of four starting levels. Appallingly lengthy disk access.
Good variety of cartoonesque sprites.
Remixed music or FX.
Not particularly addictive but choice of levels offers instant variety.
Far too tough to be enjoyable.
Die Programmiertruppe Core Design hat qualitativ deutlich nachgelassen. "Impossamole" kann "Rick Dangerous" oder "Switchblade" spielerisch nicht das Wasser reichen.
If you're a Monty fan, don't buy this game - it'll ruin your happy memories. If you've never heard of Monty, avoid it in its own right. Impossamole is slow and tedious, and a bad buy at any price.
There's nothing really wrong with it, but the whole thing is just so forgettable. Impossamole? What's that?