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Critic Reviews

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100
Commodore User (Nov, 1988)
The latter parts get harder and offer a greater challenge to the more experienced adventurer. But whatever progress, or lack of it, the player is making, he will be regarded throughout the game with short commentaries on the reactions of the characters in his presence – often inconsequential, but nearly always amusing. In fact, I found Ingrid to be the most genuinely funny of Level 9’s adventures to date.
90
Zzap! (Dec, 1988)
I found this a lot more fun to play than Gnome Ranger. There isn't so much redundant landscape, the puzzles seem to have more structure, and there's always something going on. Little Moaning is full of gnomes leading ordinary lives: fishing, shopping, surveying, playing darts, buying concrete humans for their gardens – you name it, they do it! You can really enjoy wandering around the landscape instead of just wishing that the next puzzle would turn up. The hand-drawn, hi-res graphics aren't quite as impressive as you might expect, but they are colourful, atmospheric and very quick to redraw. There certainly isn't as much disk-accessing as you'd get with Magnetic Scrolls...
89
Génération 4 (Dec, 1988)
La différence essentielle réside dans les écrans graphiques, non plus digitalisés comme à l'accoutumée mais dessinés. C'est aussi beau et cela donne une ambiance moins austère. Il faut aussi parler du scénario, un peu moins difficile que d'habitude, mais encore plus désopilant.
80
Amiga Computing (Feb, 1989)
Ingrid's Back is great fun to play and has to rate as a must for any adventurer. Part one involves a great roller coaster sequence in a dog cart and part two brings out Ingrid's lethal logic to the full.The twist at the end of part three is completely unexpected and makes you wonder if Level 9 can get her un-knotted for a third tale in the future. No game from Level 9 is ever easy, but an excellent hint sheet is available if you get stuck. It is laid out to give you clues without giving away too much that may spoil the rest of the game.
66
It is sad that now we have the expertise to produce "intelligent" interaction/parsers and high-standard graphics, the storylines are so dire. Imagine Lord Of The Rings programmed by Magnetic Scrolls or Level Nine! I appreciate the technical side of Ingrid's Back but the characters and plot leave me cold - hopefully Level Nine's next release, Spook, will be an improvement.