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Jungle Strike (Amiga)

Genre
Perspective
Theme
83
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.9
Overall MobyScore (11 votes) 4.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
87
Amiga Format
Don't get me wrong, Jungle Strike is a cracking game. In many ways it's better than Zeewolf. But, with a little more foresight and planning, it could have been a lot more fun.
86
The One
Jungle Strike's a fine game, which will both prove a challenge for Desert Strike-ophiles, and a good solid blast for first bloods.
85
Amiga Joker
Jungle Strike ist die derzet best Action-Simulation am Amiga, da beisst auch en "Zeewolf" keinen Faden ab!
85
CU Amiga
Despite the praise heaped on the Amiga conversion of Desert Strike, I disliked it because of its hideous loading times and garish graphics which did the Amiga no justice. Thankfully both of these problems have been rectified with Jungle Strike and the result is a much more polished title that retains the excellent playability of the console original.
77
Amiga Power
An appreciable shoot-'em-up, but one that is clearly tailored for the shorter attention span of friend console owner. It being a console game. And everything. To my mind, if you've jolly well gone to the trouble of waiting for the thing to load, you should get more than an hour's fun out of it before it starts to get on your nerves.
75
Pelit
Pelattavuus olisi mailin verran parempi, jos peli tukisi edes kaksinappisia joystickeja. Nyt joutuu läpsimään välilyöntiä vaihtaakseen aseita, mikä takaa paljon aiheettomia mokia tiukoissa tilanteissa. Aseistus tuntuu paljon tehokkaammalta kuin Desert Strikessa. Manuaalissa on virheitä, kopteriin mahtuu ohjuksia enemmän kuin olisi pitänyt, ja kuollessaan saa täydet lastit ilotulitteita.