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SummaryProof that it's not just LucasArts who could do great graphic adventures
The GoodThe setting was an unusual choice, and extremely effective, giving the game a rich political and social backdrop as well as allowing for some great subtle humour and satire.
The control system was well-designed, and a good substitute for SCUMM.
Well designed puzzles, great characterisations and sparkling dialogue all combined to make this a real treat.
The BadAt times things were a little too linear, and it wasn't always clear that you had to be in a particular location.
It took me ages to get it to run form hard drive, and it was awkward on floppies. What's more, the copy protection was one of the most annoying to get past that I can remember.