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The King of Chicago (Amiga)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.


Amiga copy protection

Unusually, disk 1 of the Amiga version was copy-protected, but disc two was not. Disc two's contents could be copied to and ran from Hard Drive (if you had at least 1Mb memory) or from memory (if you had at least 1.5Mb, as virtually no Amigas did in 1987). Machines with the full 1Mb memory but no hard drive still experienced faster gameplay than on 512K machines however, as graphics were stored in memory once loaded, meaning the game could put them back up near-instantly.


One of the manual pages lists the following as a FAQ:

If the sun's on fire, how come there isn't any smoke?


The King of Chicago was in development for over two years.


The different endings are triggered depending on how you overrun Chicago.

The obvious ending can be seen of course by taking over Chicago one by one, until you kill Santucci in the South Side.

Another way however is through Lola, your girl-friend! You can either treat her really bad or use her as a bait; in both cases, you'll end up finding her in Santucci's residence, where you get to kill him - regardless of what other parts of Chicago you already run. However, if you did treat Lola badly, you're in for a very bad surprise!

The third ending is still unknown.


The facial expressions in King of Chicago were manipulated by a system originally meant for animating computer actors called Dramaton, created by Doug Sharp.


  • ST Format
    • January 1990 (Issue #06) - Included in the list 50 Games of the Year. Category "Real Dogs"
Information also contributed by EboMike

Contributed by Trixter (8711) on Mar 01, 1999. [revised by : 4 other people]. -- edit trivia