User Reviews

Always seemed more challenging and exciting than Tetris to me Martin Smith (78) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 2.9
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 2.9
Overall User Score (7 votes) 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
94
Amiga Joker (Apr, 1990)
Damit wäre eigentlich alles gesagt, außer vielleicht: Klax ist mit Sicherheit für die frühen 90er Jahre das, was „Tetris“ für die späten 80er war – 99 Level voll wahnwitzigem Tüftel-Spaß, von denen man die Finger einfach nicht mehr lassen kann!
93
The One (Apr, 1990)
Ignorance is bliss. And few concepts come any purer and more entertaining than Klax. It's the first variation on the Tetris theme to give it a run for its money. Strategy is more apparent than in Tetris, with the potential to create multiple and 'big' Klaxes, and the enjoyment is further enhanced thanks to the tasks to complete. Sure, this conversion isn't quite as aesthetically polished as the original. The important thing is that none of the all-important coin-guzzling gameplay has been lost during the process of translation. It's en-tile-y brilliant!
92
Zzap! (Aug, 1990)
Continue-plays and level warps. Clever simultaneous two-player mode. Informative attract mode. Though not really impressive the graphics work well. Surreal sampled speech between waves. 'Klacking' rotating tile FX plus little tunelets/sampled speech for certain Klaxes. Easy to learn and incredibly addictive. It'll take a long time to master with 100 progressively harder waves which wrap around. A superb conversion, great value for money at under £20.
90
Tilt (Sep, 1990)
Cette version Amiga corrige les défauts de couleurs de la version ST. De plus, la bande sonore est mieux rendue et surtout beaucoup plus riche. Elle est un peu plus rapide et donc plus difficile. Un grand jeu de stratégie (notice en français).
89
Power Play (Aug, 1990)
Die Amiga-Version der genialen Geschicklichkeits-Grübelei "Klax" läßt keine Wünsche offen. Zwar unterscheidet sie sich nur im Sound vom ST-Original, doch ließ bereits das Vorbild kaum Wünsche offen.
88
Amiga Format (Aug, 1990)
A game to last for years. It is a ‘quick 10 minutes’ when you feel like it and it is also a ‘good three hour session’ when you have got time. A timeless game that you will come back to again and again. Look at that! Right the way through the review and not a mention of Tetris! Comparisons have to be made simply because they are both very simple space-filling games that play remarkably well. Tetris is a slightly better game, but Klax gives it a damn good run for its money and it really should be in your library.
86
It's disappointing that even with the impressive graphics and sound, the Amiga version of Klax still doesn't push the host machine. The action is just as frenetic as other versions with much practice needed.
85
CU Amiga (Jun, 1990)
If you are a fan on the coin-op, you won’t be disappointed with this conversion – solid graphics and sound. If you are new to Klax, you are in for a treat. While I would not claim Klax to be a classic game, it is, simply, addictive.
83
Raze (Dec, 1990)
The improved sound makes little difference to Klax's gameplay, so the rating stays the same as the Atari ST. It's a great game, but not quite in the same league as Tetris and Loopz.
83
Playability wise the game is difficult, brain numbingly so. The speed between blocks is far too fast, making planning your stacks impossible, especially when you have to create diagonals. A tough yet enjoyable puzzler.
82
Amiga Action (Jul, 1990)
The time delay between a coin-op's release and the subsequent conversion to the home micros is getting smaller all the time – but Klax holds the all-time record, as the conversions were developed alongside the arcade machine!
75
Die Grafik ist identisch,die Animation auch. Der Sound ist kräftig erweitert wurden und besitzt nun ‘ne hammerharte Titelmelodie mit geiler Sprachausgabe plus jede Menge lustige Soundeffekte für‘s Spiel. Erstaunliches am Rande: KLAX ist auf dem Amiga um einiges hektischer als auf dem 1 6-Bit-Brder und damit schwieriger. Aber was soll‘s, KLAX ist immer noch ein absolutes Suchtspiel!
67
Amiga Power (May, 1991)
A real mind-wrencher and a near perfect conversion.