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Knight Orc (Amiga)

Knight Orc Amiga Title screen

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Text Parser How sophisticated the text parser is, how appropriate its responses are, etc. 4.0
Overall MobyScore (3 votes) 3.8


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Commodore User
Gone are the rather rudimentary and meaningless ‘representations’ replaced by ‘digitised’ pictures. Amiga owners get the best of the deal here, for there is more colour per picture on that machine than the others – including the Atari ST. But it is the mode of play that has changed most dramatically. No longer do you have to make a map, and slavishly follow it move by move to return to a place you have visited earlier. No longer do you have to remember where you dropped an object that you may need later. All that is required is that you know which object you need, or which location you want to reach. If that makes playing Knight Orc sound dead simple, then forget it! To offset the ease of operation, the adventure is endowed with more than its fair share of independent characters, with minds of their own, who get in your way, grabbing the very item you are looking for, and attack you with relentless determination.