||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
MobyRanks are listed below. You can read here
for more information about MobyRank.
ACE (Advanced Computer Entertainment)
Beautiful backgrounds, horrible screams and tacky box artwork all add up to a tasteless, mindless, wonderful piece of software. Go for it!
The Games Machine (UK)
Amiga Leatherneck is exactly the same as the ST game in graphics, sound FX, use of colour and gameplay.
Leatherneck is a pretty good attempt at an Ikari game. Graphically it's a treat, with particularly splendid jungle backdrops and the leatherneck warriors are well defined. My only gripe is that the enemy soldiers are too skinny and small.
Leatherneck plays well although you are likely to progress much further if there is more than one of you playing. It seems strange that no changes are made to the defending forces depending on the number of players.
Leathernecks is not the best game on the Amiga but far from being the worst. If you want to audition for Rambo IV give it a try, you won't be disappointed.
Zusammen mit der aufpeitschenden
Musik und der sauberen Grafik
macht Leatherneck einen äußerst professionellen Eindruck
und kann sich mit so manchem
Spieltechnisch hapert's aber.
Man kann zum Beispiel nur nach
vorne schießen, es gibt keine Extras und dar Schwierigkeitsgrad
ist von Beginn an frustrierend
hoch. Fortgeschrittene Spieler,
die nichts gegen beinharte Action haben, werden an dieser wilden Ballerei am ehesten ihren