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Life & Death (Amiga)

Life & Death Amiga Title screen


100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.5
Sound / Music The quality of the sound effects and/or music composition 4.0
Overall MobyScore (2 votes) 4.1

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Computing
The surgery part of Life and Death comes into its own as far as gameplay goes. There is so much to do it must be like the real thing. For added realism I suppose you would have to play the game for 72 hours at a time just like the real junior doctors do. Plain diagnosis can get a little boring after a while but the blood and guts of the surgery makes up for it.
A tester ! La génération de l'Amiga et consorts nous livre ici un petit bijou qui n’a pas eu la descendance qu’il méritait. Sans doute un argument de plus qui estompera les traces de son grand âge.
Amiga Action
In the space of a month, two medical simulations have been released simultaneously. Although it would be very easy to compare the two, it would be wrong to do so. Germ Crazy is effectively a strategy game whereas Life and Death is more of a graphical interactive movie. To begin with it's definitely a case of trial and error, so many mistakes are covered at the medical school. The operation section is the highlight of the game and it will take a lot longer to master the area than simply curing any of the other illnesses which unfortunately has little lasting appeal.
CU Amiga
The main problem with Life And Death's gameplay is that it's too linear. I would have preferred to have had a variety of operations to experiment on, rather than be dropped straight in at the deep end. There's no doubting that the idea is a viable one, it's just that the computer picks you up on the tiniest mistakes and, whilst this probably is true of the real thing, it just doesn't make the game very enjoyable. The operations themselves - when you finally access them - are quite fun, but are still rather 'trial and error' and I seriously doubt the game's lasting appeal. However, the more patient and methodical among you may not have this problem. The next game in the series deals with the brain, personally I can't wait for Life and Death: The Post Mortem, when we can cut up some corpses without fear of reprisal.
Amiga Joker
Die Grafik sieht besser aus als bei der (Bereits 1988 verschienenen!) PC-Version, ist aber trotzdem nicht sonderlich berauschend: soundmäßig sind nur vereinzelte Schmerzensschreie und Türensschlagen zu hören. Die Maussteuerung klappt recht ordentlich, klickt man jedoch zu hastig herum, steigt das Programm manchmal aus. Schlußdiagnose: Eine ungewöhnliche Simulation wie man sie seit dem vorsintflutlichen „The Surgeon" nicht mehr am Amiga gesehen hat – nicht unbedingt hat – nicht unbedingt lustig, aber fesselnd!
Det finns tre nivåer i spelet: novis, intermediär och avancerad. Den som tycker att detta är för enkelt, kan välja ett mardrömsläge. Då vimlar det av onormala EKG:n och stora blödningshärdar. Men varför ska man göra det svårare för sig än nödvändigt? Operationerna är tillräckligt svårgenomförbara ändå. De är t.o.m. så svårgenomförbara att spelet förlorar i spelbarhet. Det vore ju kul om man kunde klara av EN enda liten blindtarm efter flera dagars ihärdigt spelande. Nej, Life & Death har samma fel som föregångaren The Surgeon: det är helt enkelt för svårt. Inte ens riktiga kirurger klarar av spelet.