There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (11 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
What interested me initially about The Lost Vikings is where it comes from: the US. By rights, this splendid arcade/puzzler from Interplay should be the product of some clever-boots development house in the London suburbs. It has richness, the happily over-the-top quality, of European arcaders and the current fascination with rescuing helpless little critters. (...) You'll treasure The Lost Vikings while you play it, you'll look forward to it when you're not, and you'll be sorry when it ends.
Der langen Rede kurzer Sinn: Mit Lost Vikings haben die Interplay-Barden einen Höhepunkt der derzeitigen Hüpfomania am Amiga abgeliefert, wie er ausgefeilter und motivierender auf keiner Konsole zu finden ist!
One of the game's most attractive features is the huge amount of incidental humour that's been packed in. Some of the animations used to depict our three barbarians are a hoot, especially the many and varied death scenes. Get electrocuted by a forcefield, and your body turns into a pile of old bones, while tumbling into quicksand means a slow slide to oblivion as you wave a fond farewell. The humour isn't confined to the graphics and animation, though - at the end of each level the three Vikings always have a pop at each other. Gradually, a story unfolds, and some of the gags are genuinely funny.
The Lost Vikings isn't a perfect game by any means, but it is a lot of fun. Some of the later levels are particularly testing and incredibly devious, obviously the work of some sadistic games designer, and will certainly take some time to complete. Dangerously addictive.
Alors qu’aujourd’hui Trine remporte un succès mérité, il est important de rappeler que son gameplay huilé s'inspire grandement de Lost Vikings. Les anciens futurs Blizzard ont produit un titre de grande qualité, prêt à résister aux affres du temps, et qui, dix huit ans plus tard, nous donne encore beaucoup de plaisir. Bravo !
The price is high – for £29.99, 37 levels is not much cop considering the number of levels you get with other games. And my final gripe is it takes ages to reload the level once you have messed it up – and you are bound to do this (especially on the later ones, because they are tricky) since there is not a ‘browse through’ function like there is in Lemmings. So have a copy of Amiga Format ready for a good read while loading, otherwise you will go blimmin’ barmy. In fact always have a copy of AF ready – it is FAB, much like this game, but the poor loading and lack of levels lets it down.
Wie schon die tolle Super-NES-Variante, beeindrucken The Lost Vikings auch auf Amigas und MS-DOS-Rechnern mit ihrer nordischen Fehlerlosigkeit.