There are no reviews for this game.
Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (3 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Le Manoir de Mortevielle fait partie de ces jeux qui marquent l’esprit des joueurs et contrairement à beaucoup qui supportent mal la comparaison avec les jeux d’aujourd’hui, ce titre n’a pas trop mal vieilli (si ce n’est bien entendu, la synthétisation vocale). Elucider le mystère qui entoure la mort de Julia reste un challenge qui vaut le détour ! Si le jeu ne mérite "que" la note de 18/20, diront certains outrés, ce n’est que parce qu’il a été rapidement dépassé par sa suite sortie 2 ans plus tard : Maupiti Island.
Mortville Manor is a pleasure to play, occasionally frustrating but always intriguing, it takes you gently by the hand and slowly reveals its secrets as you search the locations and question the suspects. The first in a series, this is a great adventure which will hopefully be at least matched by its promised sequels.
It'd be a sound decision to add Mortville to your adventure collection. Although the plot is a little clichéd, the method of interaction and sense of involvement are compelling enough to make up for this. And then again, it's great just to listen to all those crazy French accents. Just hope you end up as Poirot and not Clouseau.
Nice touches include doors opening on-screen as you open them in the game, excellent graphics, animated head 'n' shoulder images of your companions, and lots of objects to find. Like a number of high-tech adventures, however, this one is slightly short on locations and loses out in complexity of scenario where it gains complexity of presentation.