User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall User Score (18 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Format (Aug, 1989)
New Zealand Story is incredibly cute, and at first you will think you are far too old to be playing such a game. But you are not. This is an incredibly addictive game, and the difficulty tuning has been set just right, increasing your determination to survive to the end of each and every level. Ocean have taken a great coin-op and produced a wonderfully good conversion, which you will no doubt find yourself booting up time and again.
Zzap! (Aug, 1989)
There's something that I found irresistible about the Taito coin-op with its immensely high level of playability and different style of action altogether compared with the mass of shoot-'em-ups - a breath of fresh air which is repeated on the Amiga. The conversion is simply arcade-perfect - the sickeningly cute Tiki is the spitting image of his coin-op brother with gorgeous backdrops to match his character. Sound effects are well implemented, especially Tiki's 'cheeps' when he fires arrows. If anything, 20 odd levels may not seem enough but things are far from easy, by level 3 you'll be sweating buckets and beyond that it's nightmare time. A superb conversion.
Once you've recovered from the shock of seeing sunglass-wearing teddies, goose-riding penguins and firework-lobbing crabs, the sheer playability drags you in and refuses to let go until the game's completed. If you liked the arcade original this is the game for you, and if you never heard of Tiki and Co, this would be a good time to get acquainted.
A superb game in every respect. Ranks alongside Bubble Bobble and PacMania in the Amiga coin-op conversion stakes.
Commodore User (Aug, 1989)
As platform games go TNZS conforms to the rule that they have to be astoundingly tough and desperately frustrating to play. It managed to achieve something of the cult status in the arcades, and there are obvious similarities here to that classic with cute characters, fruit picking (for bonuses) and a novel rendition of a well-worn theme. Ocean’s conversion is near perfect, though I swear I do not ever remember it being this tough. Graphically it is as close a replica as you could wish (and rightfully expect) whilst the sound is spot on too, right down to the little squeak the kiwi makes when he loses a life.
The sound chips have really been put to good use in NZ Story. All the bleeps and moronic tunes from the arcade original are here. Nothing has been left out. Four directional scrolling is handled very smoothly and - most impressively of all - the Amiga manages to match the coin-op for speed. Pretty nippy it is too.
The strength of this program lies in its speed - it can take as little as 15 seconds to complete a level - its variety, the sheer weirdness of the monsters and its mixture of cuteness and violence but it can be upgraded to more deadlier weapons - and they certainly will be needed when you meet some of the walrus' larger friends.
The One (Jul, 1989)
The New Zealand Story is tremendous fun to play - the action is clean-cut and uncomplicated, and the difficulty strikes just the right balance between compulsion and frustration. With 20 levels, there's no doubt as to the game's lastability, and the completely over-the-top cutesy graphic style and catchy jingles that play throughout add to the fun. Brilliant stuff - hopefully it'll get more recognition then the coin-op.
Power Play (Sep 01, 1989)
Naturkunde-Nachhilfe aus Neuseeland: Beim Wort "Kiwi" denkt man sofort an die vitaminhaltige grüne Frucht, doch es gibt auch einen Vogel gleichen Namens. In der Automaten-Umsetzung "NewZealand Story" ist der Kiwi Tiki der drollige Held. Ein böses Walroß hat seine Kumpels entführt. Tiki, ein niedliches Vögelchen mit Turnschuhen an den Füßchen, zischt dem Miesling hinterher, um seine Freunde zu befreien. Der Weg zu den gefangenen Kiwi-Kollegen führt an vielen posierlichen aber gefährlichen Tieren vorbei. Manchmal öffnen sich Türen, aus denen diese Gesellen gleich rudelweise angedüst kommen.
Technisch gibt es bei den 16-Bit-Fassungen wenig auszusetzen. Die Animation ist okay, der Sound durchschnittlich, aber nicht unbedingt schlecht. Nur das Vier-Wege-Scrolling ruckt (unverständlicherweise) mal wieder auf beiden Rechnern, aber in einem erträglichen Maß. Das einzig Störende bei diesen beiden Fassungen ist eigentlich nur der Preis von ca. 85 DM, den ich für ein Spiel dieser Art für überzogen halte. Schade drum, den zu einem günstigeren Preis wäre New Zealand Story eines Hitsternes würdig.