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Nightdawn (Amiga)

missing cover art
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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
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Description

In Nightdawn, the player takes the role of an engineer who has to prove that his remote-controlled tank is better than the previous model. To do so, he needs to master a series of top-down mazes. The goal of each level is to find the exit, but it is secured with locked doors and energy barriers. Navigating the maze and finding the means to overcome the doors (finding keys) and barriers (finding switches) is the main challenge of the game, but there are also mines, turrets and patrolling robots. During the course of a level there are optional and needed upgrades to find, e.g. a cannon (initially the tank can't shoot), a mine detector, extra energy or a radar.

Screenshots

There are no Amiga user screenshots for this game.

There are 24 other screenshots from other versions of this game or official promotional screenshots.


Promo Images

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User Reviews

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Critic Reviews

ASM (Aktueller Software Markt) May, 1989 8.6 out of 12 72
Power Play Aug, 1989 65 out of 100 65
Compute's Amiga Resource Apr, 1990 12 out of 20 60
The Games Machine (UK) Sep, 1989 44 out of 100 44

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Trivia

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Patrick Bregger (160733) added Nightdawn (Amiga) on Dec 29, 2011
Other platforms contributed by Patrick Bregger (160733)