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Operation: Cleanstreets (Amiga)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.7
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.3
Overall MobyScore (3 votes) 2.8

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
CU Amiga
It could have been much better. Once you have visited the ten locations you have just about exhausted the game in terms of exploration. This is particularly annoying because each one takes a separate load to appear. The missions, too, vary little with Harry enmeshed in an interminable round of trashings in which the assailants have to be knocked down more and more times. It all becomes a bit tedious, and the arcade adventure element is lost in the continual cycle of fights. Sound too could have been better with some more solid thwacks, and maybe even a sampled chainsaw noise. What you are feeling after playing MD is that the game could have been so much better if they had bothered to extend it, and taken a little more time. Those streets should have been a lot meaner.