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Rise of the Dragon (Amiga)

Rise of the Dragon Amiga Title screen

MISSING COVER

82
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Written by  :  Birjer Rosenkrantz (4)
Written on  :  Apr 15, 2005
Platform  :  Amiga
Rating  :  4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

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Summary

One interactive Sci-Fi novel that wont leave you untouched

The Good

The first thing that struck me where the great looking graphics in Blades small but futuristic apartment. The greatly seductive sound of drops hitting a metal sink together with that distant pixel skyline outside the window drags you right into the screen and universe, a mystical and depressive such. The game is built on hand painted still images and is played in real time, witch means that if you have an appointment at 5 and the time is 3 you just have to wait. The storyline was strongly plotted out for you and there where no such thing as dynamic gameplay, but still they manage to deliver the feeling of accomplishment to the player. Throughout the game you encounter several puzzles that are directly tied to the story. The sequence where you sneak down the sewer to redirect some electrical weiring are a master piece. In short this game with its graphics, sound and music absolutely kidnaps you for a couple of hours and holds you helplessly hostage in they Blade Hunters future universe, you get to live a part of his life.

The Bad

There are a couple of shoot'm up segments in the game that are a total catastrophe. Its blocky steering and inexact shooting gets you extremely frustrated when all you want is to know how the adventure continues. Further more its very short and just as you are about to log on to Ebay to get your self the Blade outfit you´v saved the day and the game is over.

The Bottom Line

An interactive Sci-Fi novel in the Blade runner universe. There are 3 different game types bundled in one. The lined out RPG, the puzzles and the, from the side, shoot 'em up type. Its a typical Hollywood story with a strong atmosphere but a short lifespan. You even play the love life.