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Rock 'n Roll (Amiga)

Genre
Perspective
Theme
83
MobyRank
100 point score based on reviews from various critics.
3.1
MobyScore
5 point score based on user ratings.
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Description

Rock 'n Roll is a real-time puzzle game.

You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay? You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to repair floor tiles, parachutes to prevent you from falling off and bombs to destroy walls. Items have to be bought with coins that are found all over the level. The inertia of the ball has a very realistic feel to it, making the control intuitive and relatively easy. Not so easy, however, is the design of the (huge) levels; to finish Rock 'n Roll, you need skill as well as patience. You got the balls?

Screenshots

There are no Amiga screenshots for this game.

There are 34 other screenshots on file for other versions of this game.


Alternate Titles

  • "Rock & Roll" -- Alternate spelling

Part of the Following Group

User Reviews

There are no reviews for this game.


The Press Says

Amiga Joker Nov, 1989 88 out of 100 88
ACE (Advanced Computer Entertainment) Dec, 1989 875 out of 1000 88
Amiga Format Jan, 1990 86 out of 100 86
Power Play Nov, 1989 82 out of 100 82
CU Amiga Dec, 1989 81 out of 100 81
Zero Jan, 1990 75 out of 100 75

Forums

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Trivia

Awards

  • Power Play
    • Issue 01/1990 - Best Dexterity Game in 1989
    • Issue 01/1990 - Best Sound in 1989

Martin Smith (63138) added Rock 'n Roll (Amiga) on Oct 11, 2004
Other platforms contributed by -Chris (7357), Kabushi (123013) and Martin Smith (63138)