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[Budget re-release] Rocket Ranger is a treat for the eyes and ears, with gameplay that will keep you riveted to you Amiga for hours on end, for weeks on end. At the price it's a steal. Don't walk, run to the nearest store to buy it!
The story so far… It's 1941 and Adolf Hitler is pushing the boundaries of his Third Reich, not just across Europe, but all over the world. His powerful forces run rough-shod over all opposition, but there is one man who may be able to put a stop to his land reclamation – the flier with a difference, the one they call... Rocket Ranger (um, that's you, of course).
Rocky owes his power of flight to a back-mounted rocket pack which runs on the mystery mineral Lunarium, a rare substance which yield enormous power if handled correctly but staggeringly dangerous if used for nefarious (whassat? – Ed) purposes.
This game shines out from the indifferent conversions, hackneyed shoot-'em-ups and unimaginative games that infest the marketplace.
This one will run and run
Can this game be recommended? Yes! It blends action
and strategy nicely and supports an entertaining game with
wonderful graphics and sound. However, because of the
lack of a save-game feature, be prepared to be frustrated
and die often.
Rocket Ranger will take you back in time to the serials of
your memories and release the kid in us all to once more
sail popcorn boxes at a flickering screen.
Rocket Ranger is quite simply a brilliant game. Cinemaware, after much experimentation have at last produced a game that truly combines state of the art aesthetics with gameplay to match. The strategic side of the game such as positioning your agents and gathering intelligence is absorbing, and all the arcade sequences, particularly the fight with the guard and the shoot-out on the moon are so good they'd make commercial quality games of their own
If there is a problem with Rocket Ranger it is that there is a certain inevitable amount or repetition involved in playing the game. Unlike, say, a straightforward shoot 'em-up, where you progress from one level to the next blasting successfully more challenging waves of targets, Rocket Ranger shares some of the features of an adventure game. If you fail to complete one section, you won't necessarily lose the game; you'll just find yourself back in an earlier situation, forced to play through the situation again. Basically this is only likely to become a problem if you aren't any good at playing the game!
Excellent graphics, breathtaking sound effects and sampled speech. No one scene is particularly complex but Rocket Ranger is deep enough to ensure hours of play. Give yourself a treat and buy it.
Your average space game might well feature millions of galaxies for you to explore but space is space, innit? At the end of the day it still looks black! With Rocket Ranger there's actually an end; once you've found Hitler and put an end to the war you become a hero and you can feel you've actually managed to achieve something besides the largest high score number a computer could possibly think of. Repeated disk accesses make it slow at times, and having to swap disks if you've only got one drive is tedious, but this is a common problem with Cinemaware products. Those who like a good puzzle and a bit of strategy in between feeding lead to the Hun will find it compulsive.
[Budget re-release] Disk accessing is a bit wild, so it could be well worth laying out a bit of cash on an extra disk drive (about £70). Every computer owner should have a copy of Rocket Ranger - at £9.99 it's a steal.
Rocket Ranger is without doubt Cinemaware's best game to date. The idea of putting several sub-games together to form an overall mega-game has never been implemented so well, even by Cinemaware themselves. As usual the graphics are absolutely first class throughout.
This is probably the best Cinemaware game yet, blending superb graphics with arcade action and strategy. There's enough variety and depth to it to keep you interested, although you have to go through a lot of graphic sequences where you do nothing.
Auf jeden Fall macht es Spaß. Wenn man allerdings erst mal alle Aktion-Sequenzen kennt, geht auch sehr schnell die Motivation flöten. Doch bis es soweit ist, das dauert schon eine Weile. Wäre nicht die dumme Ursprungsstory, die ja nun wirklich jeder kennt, und hätten die Leute von CINEMAWARE ein Einsehen gehabt und die Grafiken stärker geändert, ja, dann wäre ich echt total begeistert gewesen. Aber auch so muß ich sagen: ROCKET RANGER hat mir gefallen!
Schau an, was haben wir denn da? Man nehme einen gut abgehangenen Flash Gordon, einen Stapel alter Comics, ein paar Geschicklichkeitsspiele,einen Schuß “Afterburner“ und schüttle ein wenig:
Schwupp, schon haben wir einen Rockel Ranger-Cocktail, der vortrefflich mundet.
Grafik und Sound sind Spitzenklasse. Wer sich nicht daran stört, daß sich hinter der tollen Aufmachung recht normale Action- und Taktik-Spielereien verbergen, wird sicher ein Rocket-Ranger-Fan. Ich bin‘s schon.
[Re-release] On the box of this game there's a quote which says "Rocket Ranger is.... a real landmark in Amiga software, and for once they're right. When it first came out, Rocket Ranger featured probably the most stunning graphics ever seen on any home computer, and digitised music that gave the game a feel befitting the name of the company that produced it, Cinemaware.
Has its die-hard fans, but actually finding a game in here can seem a bit tricky sometimes.
The game fits the Cinemaware template closely, with a string of action sequences linked by cinematic animation sequences to set the scene. There's also a strategic element, as you move your spies around to gain information and avoid detection, and decide how much Lunarium to use at each stage of the game. Action sequences include hand-to-hand combat with a Nazi guard, and flying through the air shooting either hordes of enemy planes or the Zeppelin itself.