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58
Amiga Joker
Teil eins dieses etwas biederen Weltraumstrategicals verstaubt trotz aller Komplexität seit etwa zwei Jahren in den Händlerregalen – der Nachfolger hätte ein besseres Schicksal verdient...
Sicher, spielerisch hat sich in den vergangenen Monaten kaum etwas im All getan. Freilich, satte Space-Action such man auch hier wieder vergeblich. Und dennoch ist das ausgeklügelte Gameplay durchaus nicht ohne:
Um das von menschen bewohnte Universum vor bösen Aliens zu beschützen, bekommt der Spieler die Befehlsgewalt über eine Raumschiffflotte und wahre Menüberge. Nach dem Zurechtbasteln eines Commanders darf er sich bei den vier Szenarien mit jeweils rund acht Einsätzen bedienen, wobei die Raumarmada vom Hauptschiff aus gesteuert und immer dorthin beordert wird, wo es gerade brennt.
58
Amiga Format
Being a Fleet Commander patrolling your space beat for the Federated World Force should be a fairly happening business – but not, sadly, in Rules of Engagement II. Though the game has many nice touches, such as being able to change the configuration of almost every part of the game, when the proverbial hits the fan this is a rather dull and boring strategy exercise.
54
CU Amiga
Why do companies believe that strategy games must be as graphically exciting as watching paint dry? I do like pitting my wits against the computer once in a while, but why should I have to put up with poor-quality static images? When will publishers realise that you cannot just port a game across from the PC and make no real code changes to it.
The space trade/war game could have been a colourful and tuneful affair if only some thought had been given to the Amiga’s specific chip set. Instead, what we have is a flat, lifeless game with no sound apart from the occasional effect ripped straight out of Star Trek.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
3.0 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
3.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.0 |
| Overall MobyScore (1 vote) |
2.6 |
User Reviews
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