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SideWinder (Amiga)

missing cover art
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

This vertically scrolling shoot 'em up varies from the standard for this style of game, as it also features a degree of horizontal scrolling. The screen area moves across as you reach the edge of the screen and reveals a whole new range of enemies. These include lots of static turrets as well as cannon-fodder waves of enemies.

There are 6 levels and each level starts and ends with you travelling through a tunnel, and emerging on the other side faced with a new graphical setting, be it industrial, space or woodland. After clearing the last level the tunnel leads back to the first level, so there is no real ending to the game. There are no end bosses, instead each level ends with a more difficult part with a large ground structure and increased enemies and turrets. There are 3 difficulty levels to choose from, and a 2 player mode.

Interestingly, the game was not only released for Amiga and PC, but also as a coin-op machine for arcades. The arcade version is identical to the Amiga version, the arcade PCB even contains parts of the Amiga operating system.

Screenshots

There are no Amiga screenshots for this game.

There are 34 other screenshots on file for other versions of this game.


Part of the Following Group

User Reviews

Five levels of wanton destruction *Katakis* (37818) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars

The Press Says

CU Amiga Apr, 1988 8 out of 10 80
Power Play May, 1988 6.5 out of 10 65

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Trivia

There is no trivia on file for this game.


Martin Smith (63164) added SideWinder (Amiga) on Oct 31, 2004
Other platforms contributed by Trixter (8736) and Martin Smith (63164)