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There are two versions of SimAnt. one in lo-res and the other hi-res. The hi-res version requires one meg of chip RAM and another meg of fast RAM. Both versions are sluggish in changing windows, though an accelerator brings everything up to speed. Just to set your mind at ease, the slowness isn't bad enough to be more than a minor annoyance. Given the enormous number of things going on. it's all perfectly understandable and acceptable. The graphics are very good in lo-res. but hi-res really brings them to life. The sound effects are disgustingly wonderful; ants frequently feed by regurgitation and the sound when they do is vile enough to delight any junior high kid. The manual is beyond thorough: its 176 pages not only take you through the game step by step, but also has the most information on ants this side of an entomological textbook. It's witty, well-written,
and almost as entertaining as the game.
Wie auch von anderen Maxis-Programmen gewohnt, überzeugt das Programm durch eine Vielzahl an Menüs, Tabellen und Statistiken. Der Überblick über unseren krabbelnden Haufen wird durch unterschiedliche Perspektiven und Grafiken gewahrt. Hat man sich mit den unterschiedlichen Spielmechanismen vertraut gemacht, sorgen die roten Konkurrenzameisen für Motivation. SimAnt ist das Richtige für Leute, die ungern vorgegebenen Spielabläufen folgen.
Insgesamt ist Sim Ant eine sehr gelungene PC-Konvertierung, die in punkto Langzeitmotivation ihre Vorlage sogar übertrifft - zumindest die technisch gut Gerüsteten unter Euch werden uns da sicher zustimmen!
Joker Verlag präsentiert: Sonderheft
Bis auf eine heldenhafte Ausnahme steuert man das Krabbelvolk „indirekt“, zum Beispiel durch verstärkten Nestbau oder die Ausbildung von mehr Soldaten- als Arbeiterameisen. Abwechslung in das biologische Feldexperiment bringen unterschiedliche Grafikperspektiven und Spielmodi wie etwa der „Silly Mode“, bei dem die verschnörkelten Gedankengänge der Hauptdarsteller auf dem Screen sichtbar werden.
It's just a pity that the actual game is so uninspiring. Hardcore insect fans, or slightly eccentric strategy fans, will probably take it to their hearts, but I couldn't help feeling slightly disappointed. At £35, rather than being bowled over by the ins and outs of insect life, I found that ants eat, have babies, have fights and then die. Just like us. Maybe that's the whole problem. A nice idea, but it just doesn't quite make it.
The best way to describe SimAnt is that it is original, initially, but tedious in the long run. As you can see from the screenshots the graphics are very dated and similar to those in SimCity. Unfortunately though here they flicker vigorously and put the player off the game immensely, the scrolling is also jerky. The only redeeming feature about the graphics is the amusing screen of the garden. If you are a fan of SimCity and other similar games then this will certainly have a small amount of curiosity value but otherwise it is best avoided.
All this is novel, good fun and educational in its detail. But the problems arise with its speed. Controlling the ants' movements slows the Amiga down terribly. Windows open and close arthritically and the action stops while the computer cogitates endlessly. This lack of speed ruins Sim Ant. If you click too quickly you can even crash the program. Once the ant novelty wears off, you aren't left with a deep game, and it's possible to explore it pretty thoroughly in a couple of sittings (even with its slow update). Really for those who like weird sims, and love ants.
If you're really intrigued by the behaviour of ants, SimAnt might well appeal (indeed, it'll be your dream come true). However, if you harbour any doubts at all about whether you'll enjoy it, you're more than likely not to. Whatever you do, don't expect a game as appealing as Sim City - it just ain't going to happen.