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A bold, admirable piece of software when it was launched almost a year ago. Driller has lost nothing in the meantime. The ST and Amiga may both have a good few solid 3D titles, but the "real world" feel of Freescape puts this one in a class of its own.
A superbly presented and totally captivating 3D experience.
Driller is a trifle outdated in the fast-moving computer industry - this is the only factor which prevents it being an excellent 16-bit game rather than a very good one.
Gerade durch die schnelle Grafik macht Driller noch mal so viel Spaß. Für jedermann, der gerne knobelt, ist das Programm zu empfehlen.
Mouse skills are less important than problem-solving abilities: On this planet, not everything is what it seems. Perhaps I should also warn you that the puzzles are so deep the game has already inspired a clues book, available from the publisher.
Die Graphiken sind sehr gut, mit gefüllten Polygonen, viel Farbe und detailierten Fahrzeugen. Die Steuerung erfolgt sowohl über Maus als auch Tastatur. Obwohl das Spiel gut aussieht, fehlt es ihm am nötigen Schwung und Elan, auch die Bewegungen sind eher langsam.
But for me that excitement is missing from Driller. There's no tension, no buzz. It feels like a neat programming trick in desperate need of a good game idea. It's impressive, in many ways innovative, but ultimately soulless. Hopefully the sequel, Dark Side
, will provide more edge-of-the-seat thrills.
It is a shame, really. Driller could have been such a good game, had the programmers tried to write it for the Amiga and not done a simple conversion of all the other formats. After all, who wants a Spectrum game on their Amiga?