Starflight 2: Trade Routes of the Cloud Nebula Ad Blurbs (Amiga)
Advertising BlurbsAd in Game Player's PC Strategy Guide, March/April 90:
HOW CAN YOU TELL IF A HUMNA HUMNA IS RIPPING YOU OFF?
Watch those eyestalks. One's checking out your goods - the other's sizing up your wallet. Bartering with these mollusks is a good source of cash and information - and your ticket to the mystery at the heart of the nebula.
IS THIS BLOB BLUFFING?
He's not. The Spemin, once the "whipping blobs" of the cosmos, are back - with new weapons, unlimited fuel, and grand hopes of turning the universe into an intergalactic bus depot. Discover the source of their power or you and everyone you know will be the olives in their mucous martinis (shaken, not stirred).
WOULD YOU GIVE THIS DWEENLE YOUR LAST NID BERRY?
He whines. He complains. A real bummer to talk to. Give him a Nid Berry, though, and he might tell you about more than his rheumatism and gas pains. As the galaxy's oldest race, the Dweenle may hold secrets only Nid Berry Bushes can win...
BEAUTY IS ONLY SKIN DEEP, BUT SPACE GOES ON FOREVER.
This is the bumper sticker I slapped on my starship. But I'm the captain, so who says I can't make a statement to my fellow merchants? Besides, it's true. In the vastness of space, there's plenty of room for genuine ugliness. I run into lots of aliens - spineless blobs like the Spemin, bizarro mystic broccoli like the Tandelou - that make me shudder and reach for the nearest can of industrial-strength pesticide.
So why do I do it? So I can cop an intellectual toaster and slice and dice some phantom in the nebula? Do I give a flying fungus?
I guess I really do. The planet Arth needs fuel and technology to withstand a Spemin blob-literation. So rather than vegetate before the T.V., I talk to vegetables in space and trade with bug-eyed aliens that resemble the hairy mold growing in the shower. And I remind myself: Life is no beauty pageant.
Starflight 2 combines the complexity and humor of the smash hit Starflight with new features, aliens, plots and locations. Talk and trade with 29 new alien species, each with individual cultures and personalities. Explore over 500 worlds in search of new weapons and technology: Blasto Pods, System Scanners, Psychic Probes, Mineral Drones, and more.
No original Starflight experience necessary. Includes security decoder and authentic Humna Humna map device.
"The world of Starflight 2 is one of the most colorful worlds ever crammed into a computer... It's a great sequel to a great game." -Computer Gaming World
For your own "Beauty is only skin deep, but space goes on forever" bumper sticker, send $1.00 and a Nid Berry to Electronic Arts, Attn: Nid Berry Clerk, 1820 Gateway Dr., San Mateo, CA 94404.
Contributed by Belboz (6583) on Apr 14, 2001.
The Next Generation in Space Exploration
- Over 500 planets, 30 alien races.
- Powerful starship with new weapons and new technology: Jump Pods, System Scanner, Blasto Pods, Psychic Probes, and more.
- No Starflight I experience needed.
- Game play freedom! Open-ended storyline and subplots.
- Includes security decoder, Mission Briefing, and authentic Humma Humma map device.
The Spemin, once the "whipping blobs" of the cosmos, have become the galaxy's most feared race. you and your cre have to find out why. So follow the interstellar trade routes to new worlds, new species and new technologies in a quest to uncover the mysteries shrouded in the past.
The Game of the Future:
Contributed by Trixter (9132) on Mar 08, 1999.