User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.6
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (10 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
60 (Sep 02, 2011)
Disposant d'un gameplay plus riche que les simulations sportives concurrentes, le tout dans un contexte plus urbain, Capcom peut se vanter d'avoir réussi à combiner le meilleur de deux mondes pour créer Street Fighter. Mais il reste encore beaucoup de travail avant d'obtenir un jeu digne des ambitions du studio. L'histoire prouvera que Capcom saura tirer les leçons de cette première expérience qui aura posé les bases d'un genre nouveau.
Street Fighter is a prime example of a 16-bit conversion with worse gameplay than its 8-bit brothers, relying only on its superior graphic capabilities. In short, nice graphics, shame about the game.
Amiga Power (Aug, 1991)
Even if you love beat 'em ups, you'll hate Street Fighter. How US Gold can have the brass neck to release it twice is totally beyond me.