missing cover art
DescriptionFighting game ported from the classic and wildly popular "Street Fighter 2" franchise. Choose from a variety of characters and use their fighting skills to beat opponents and become the world champion fighter.
Advantages over the original Street Fighter 2 include faster fighting speed, 4 new characters, new locations, and more balanced/streamlined moves for the original characters.
There are no Amiga screenshots for this game.
There are 32 other screenshots on file for other versions of this game.
- "Super Street Fighter II X: Grand Master Challenge" -- Japanese title
- "Super Street Fighter II X for Matching Service" -- Japanese Dreamcast title
- "スーパーストリートファイターIIＸ for Matching Service" -- Japanese Dreamcast spelling
Part of the Following Groups
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Amiga Joker||Jan, 1996||72 out of 100||72|
|Amiga Games||Jan, 1996||38 out of 100||38|
|Amiga Power||Apr, 1996||25 out of 100||25|
|Topic||# Posts||Last Post|
Jul 10, 2007
TriviaThere are a number of differences between the original arcade version of the game and its pc port, which include:
Missing frames of background animation.
statues on Bison's level can't be broken
moves that needed all three punch or kick buttons to be pressed at the same time can now be executed with just the medium and strong buttons.
Bison's body dissapears after the Akuma/Bison cutscene (originally he remained on screen while you fought).
and the screen was resized (the arcade screen is 384 Wide x 240 High while the pc screen is 320 Wide x 200 High). This does not mean that the graphics were scaled down, they were in fact kept intact, so you end up with a smaller play area, and bigger looking sprites.
Also, the german version of the game has all the blood removed.
Related Web Sites
- Street Fighter II -- Wikipedia page has information about the game, including the Turbo version