There are no reviews for this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.7|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.0|
|Sound / Music||The quality of the sound effects and/or music composition||3.0|
|Overall MobyScore (4 votes)||2.9|
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The Molemen, agents of the evil Mumm-Ra, have launched an attack on the Cats-Lair and captured all the members of the Thundercats team.
Not a bad little game really; the graphics seemed to bear a close relation to the characters, the scrolling reasonable and the variety of gameplay adequate although more could have been made of the Amiga's facilities, such as sampled sound from the cartoon.
As everybody knows, the Thundercats including Lion-o, fled their home planet of Thundera just before it was destroyed, and are travelling the stars in their lone spacecraft in search of a new home. They crashed on the Third Earth only to be threatened by another peril: the Ever-Living Mumm-Ra has kidnapped Tygra, Panthro and Wilykit and stolen the Eye of Thundera, a magical gem set into the hilt of Lion-o's Sword of Omens. Lion-o has to fight his way through 14 horizontally scrolling levels to get them back.
Amiga User International
In general Thundercats has been neatly programmed and presented. The characters are excellent representations of their TV counterparts, which is probably the game's most important point. It is not a game that will have you playing for months on end, and £24.99 is a bit over the top for what it offers. I found it rather uninteresting to play, but I'm sure Thundercats fans will get a lot more out of it.
Unlike a lot of Amiga software today, Thundercats makes no effort to look like an Amiga game. It is very similar to the ST version, which was no great shakes anyway. Although the sprites are reasonably well defined, the backdrops are bland, and animation surprisingly poor. The music is nothing to shout about (unless you want to shout “Turn that bloody awful music off!”) and is accompanied by rather lacklustre in-game FX. The actual game itself is of a very poor quality, consisting of little more than ‘run-bash-run-bash’ monotony. There may be an initial attraction to get through the first couple of levels, but after that, the consistently uninteresting gameplay will soon have you reaching for the power switch.
To be honest, I was not overly thrilled when I first heard that Elite had signed up the kiddie’s cartoon Thundercats for conversion, primarily because there is not a lot you can do with a cartoon concerning 5 cat-like mutants and their battle against an Egyptian mummy. All my suspicions were confirmed with the 8-bit versions were released back in ’87. It was indeed quite a drab and boring game.