Tiger Road (Amiga)

67
Critic Score
100 point score based on reviews from various critics.
3.2
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (3 votes) 3.2


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
76
Zzap!
Dare you think it? Can you believe it? Could it ever make sense? Can you cope? What do you mean with what? With Ken D Fish, that's what. Yeah, looks like our very own loveable, cuddly, harmless and everso innocent Ken D Fish has a pretty shady distant past.
70
ASM (Aktueller Software Markt)
Ab dem zweiten Level wird TIGER ROAD nämlich extrem schwierig, bleibt aber noch relativ spielbar. Nur in diesem Punkt läßt sich diese 16-Bit-Fassung noch mit der C-64-Version messen, denn die ehemals müden Grafiken und Sprites wurden kräftig aufgepäppelt. Hübscher und etwas besser animiert hätten die Sprites zwar schon noch sein können, aber zum oberen Durchschnitt kann man sie zählen. TIGER ROAD ist also nix Besonderes, aber auf dem Amiga wesentlich ausgereifter als für die 6-Bitter.
70
The Games Machine (UK)
Predictably, the graphics here are fairly close to the coin-op's, especially the well-animated and well-drawn character sprites. Atmospheric sound effects add to the action - all it needs is a dose of extra challenge, and it would be a great game.
70
Power Play
Das Angebot an Extrawaffen ist eher dürftig, doch Freunden von Einzelkämpfer-Action wird das Spiel gefallen.
65
CU Amiga
I am all for simplicity, but this is a bit too simple for a beat ‘em up isn’t it? You are a sturdy little fellow whose job it is to get to the end of the game.
54
The One
The sprites shuffle along unconvincingly and at times seem to be "floating" across the screen, while the black outline around most of the figures only help to make them look even more distant from the backdrops. A shame really, as if Tiger Road had same extra levels, weapons or gameplay elements it could have been outstanding.