Treasures of the Savage Frontier (Amiga)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall User Score (2 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Games (Oct, 1992)
Bei „Treasures Of The Savage Frontier“ haben sich die Programmierer sicherlich kein Bein ausgerissen, um das „Letzte“ aus der AMIGA-Hardware herauszuholen (Umsetzung vom PC). Aber dafür öffnen sich dem Spieler, der sich in die Spielsituation eingearbeitet hat, eine wahre Wundertüte an Geheimnissen, 3D-Labyrinthen, Monstern, Schätzen und neuerdings sogar aufregenden Liebesabenteuern.
Amiga Joker (Sep, 1992)
Gameplay (viel verzwickte 3D-Metzelei), Steuerung (Maus bzw. Menüscreens) und Sound (nette Titelmusik plus Uralt-FX) bewegen sich ganz im Rahmen dessen, was man aus zahllosen anderen SSI-Rollis kennt, gleiches gilt für die Story: Die bösen Zhentarim unterdrücken noch immer die Zwergen-Stadt Llorkh, wer will es den Wichteln da verdenken, daß sie eine Revolution planen? Wer will es der Party verdenken, daß sie den lieben Kleinen helfen möchte? Und wer will es uns verdenken, wenn wir langsam die Nase voll haben – weiter so, und die Forgotten Realms sind wirklich bald zu vergessen.
Amiga Action (Oct, 1992)
Well, what more can I say? I've said it all before, and I'll say it again. If this sort of thing turns you on, you'll have probably bought it already, irrespective of what acclaim it may or may not have received. On the other hand, if you're new to this theme, you'll find it completely inaccessible, very ugly and it'll probably put you off RPGs for the rest of your life, which is a shame.
Amiga Power (Nov, 1992)
How can I put this without upsetting old-fashioned RPG fans? Don't buy this. There are so many excellent role playing games out there that this one should be left to fade away into the background while the real things take centre stage. An outdated waste of time, and effort.