Ultimate Domain (Amiga)

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Developed by
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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.7
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall User Score (3 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Dream
Détrompez-vous, car malgré l'innocence de ses graphismes, ce jeu n'est pas si simpliste qu'il n'y paraît. Plus on avance et plus on s'aperçoit qu'il est diaboliquement complet. En effet, il faut penser à tout: production, construction, invention, colonisation. Tout cela n'est pas rebutant, bien au contraire, et on a vite fait de se prendre à ce jeu qui, croyez-moi vous occupera pendant de nombreuses soirées (surtout à plusieurs!).
High Score
Ett perfekt spel för den som vill ha ett bra strategispel utan att behöva läsa en tjock manual först. Grafiken är bra, även om fönstret där allt händer är väl litet. Väldigt stämningsfullt.
Amiga Joker
Dennoch lohnt hier die Einarbeitung, denn in Genesia steckt mehr, als man nach dem ersten Eindruck vermuten würde. Wer die restlichen Götterdämmerungen schon in- und auswendig kennt, darf seinem Schöpferinstinkt daher ruhig nachgeben und endlich mal wieder eine schöne neue Welt auf die Beine stellen.
ASM (Aktueller Software Markt)
Auf den ersten Blick ähnelt Genesia dem Klassiker „Populous“ wie ein Ei dem anderen. Wer sich jedoch die Mühe macht, den nicht ganz einfachen Einstieg zu wagen, wird dann mit einem spannenden Strategie-Wirtschaftsspiel belohnt, das sogar noch einen kleinen Abenteuer-Touch hat. Auch wenn Genesia nicht gerade den Oscar für Originalität erhält, so wurden im Spielablauf doch so viele interessante Neuerungen integriert, daß das Game durchaus eine Empfehlung wert ist, zumal es auch auf deutsch erscheinen wird.
Amiga Power
Great to look at, with loads of detail packed into every pixel. Not that this is what is at stake here – what we need is strategy by the 200-page-manual-full, and there is plenty of that as well. The jewel-hunting subtext takes away the aimlessness that can often infect these things. It is slower paced than this sort of game usually is, and the disk accessing does not help. You will need to be incredibly patient with it – there is no use expecting instant rewards. The scrolling is rather poor. Looks nice, and everything works properly. Set aside a few days and you might even see a hot air balloon or something. But it lacks that... er... the... er... (help!) er... okay, the ‘Sherpoom!’ necessary to make it stand out from the Mount Olympia-load of perfectly good god sims you could buy instead.
Amiga Format
All this is pretty standard fare if you are interested into god-games and Genesia does it all very well. Being able to get inside the buildings and talk with the inhabitants is a nice touch and the seasonal fluctuations make the gameplay unpredictable. On the downside, Genesia is so similar to its more illustrious god game predecessors it is inevitable you should compare them. It shares a virtually identical isometric game screen with Populous, complete with icons and a mini-map around the edge. The way inventions are linked to make a whole, remind you of Civilization, while the construction and task elements remind you of The Settlers. Unfortunately, these overwhelming similarities just make you think of how great the originals were and you find yourself wishing you were playing them instead.
Amiga User International
The problem with this game is that as an idea it tries to take you one step further than Populous and Megalomania and actually take you inside the buildings. It has real identities for each of your tribe and the searching for jewels adds an adventure element to the proceedings. But in reality this is just salad dressing for a game that doesn't offer enough variation to warrant spending the money on if you already own one of the Populous set.