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The Amiga version is brilliant, and well hard. I particularly like the knife wielding skins, and the way that when they stab you the blood sort of squidges out like tomato sauce.
The Vigilante character has been shrunk on the Amiga to keep the playing area in proportion, resulting in some graphic detail loss. But gameplay stands up well in that the Vigilante has a better chance of rescuing Madonna.
Zzap! (May, 1989)
It gets worse doesn't it? I mean, you go down the pub for a few bevvies and you get psychopath skinheads accosting you saying things like 'I saw you bad mouthing me' when you weren't even talking to them. That's when you get a smack in the face. Usually, it gets you a bit wound up but you can ignore it. This time, however, they've just gone too far.
ST/Amiga Format (May, 1989)
If you thought the only way of transforming mankind into repugnant monsters was by dropping the Bomb, and making melting flesh into a fashion trend, then Vigilante offers you an insight into 1994 New York where absolutely everyone wants to wrap a crowbar around your neck.
Very neat graphics and some good thumping sound effects mean that this Amiga version has strong initial impact. Shame that there simply isn't the gameplay there...
Commodore User (Jul, 1989)
As a coin-op, Vigilante had no real claims to greatness. It was not a step forward in arcade technology, and it did not offer much variation in its beat em up gameplay. It was not good for much more than a couple of goes. Your missus, who goes by the name of Madonna, has been kidnapped by the skinheads – not any old skinheads but the skinheads. You, being from a rough and tumble neighbourhood, have no qualms whatsoever about going out and beating seventeen complete and altogether different varieties of crap out of everybody you meet, and this you do, over a selection of levels based around the street-fighting theme. This is not a game for those with an aversion to violence.