Not an American user?

Description

The sequel to Moebius, Windwalker combines role-playing with side-view beat 'em up gameplay. You are accompanied by Moebius on a quest to master the martial arts.

Hostile persons including thieves, guards and assassins will be encountered; you fight them in real time using moves such as cartwheels and flying kicks. This can be played either as a continuous battle, or with short breaks to catch your composure.

The role-playing elements eschew the Ultima-style plan view in favor of a pseudo-3D system. Deism and Shamanism are just some of the included magic disciplines. Magical vehicles help you get around the 100 landscapes more quickly, although you spend much time on foot. The game takes place in a fully active universe of characters such as villagers and giant beetles, all getting about their business within a day/night cycle and variable weather.

Screenshots

Windwalker Amiga Training in using a staff
Windwalker Amiga You can enter the village buildings
Windwalker Amiga Title screen
Windwalker Amiga If you abandon a game, you'll get to view into the mirror of truth to see how well you did.

Promo Images

There are no promo images for this game


Alternate Titles

  • "Moebius 2" -- Informal name
  • "A Tale from Moebius" -- Subtitle

Part of the Following Groups

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Critic Reviews

Amiga Joker Feb, 1990 76 out of 100 76
Joker Verlag präsentiert: Sonderheft 1992 67 out of 100 67
Power Play Apr, 1990 59 out of 100 59
ASM (Aktueller Software Markt) Feb, 1990 5.63 out of 12 47

Forums

There are currently no topics for this game.


Trivia

Bugs

When Jason Linhart, the founder and lead programmer of MicroMagic, was asked about why Windwalker's Adlib support (one of the first games on the market to support the Adlib) was a bit buggy, he stated:

"The original AdLib manual (before they shipped) did not call for ANY delays. The original IBM PC (4.77 Mhz) couldn't get ahead of the card. By the time it shipped they were telling use to do one IN instruction, and every time a new faster processor came out they added some delay to their recomendation [sic]. The old 8088 machines would not have worked with the 35 IN instructions now required, it would have slowed the machine down so much nothing else could get done."
The solution to fix this problem is simple as it just requires slowing your machine down.
Martin Smith (62923) added Windwalker (Amiga) on Aug 07, 2006
Other platforms contributed by Trypticon (10740), Old man gamer (296), JRK (11136) and Lucefin (1428)