New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!
Main Title/Main Menu
1903, or how it all started.
Creating your pilot and going to earn some Wings.
Going to meet up with your nemesis.
Tailing a German biplane.
Going against AA bunker in first-person.
As time passes by, getting promotion is a must (if you don't die and switch characters).
Pre-loading screen to every mission gives you hints of what's up/down there awaiting you.
Earning medals for heroism doesn't come easy.
Strafing the enemy convoy.
Dropping some bombs on german U-Boats.
Balloons are easy defenseless targets, but they rarely appear on the sky without some heavy both ground and air protection.
Flying by night. This is exactly how it looks like, it is not a gamma contrast thingy, trust me.
Up against Red Baron, perhaps.
Squadron roster will show every pilot's (that's alive) basic statistics.
Being caught by surprise attack from behind.
Mission accomplished (only one in a long row of over 200).
Your diary will lead you through an entire game, serving as a background story for your (main) character.
Strafing the infantry well hidden on the muddy terrain.
The German observation balloon is guarded by AA-fire
Recon photo of today's target
The top ten pilots of June 1917
The "Doppeldecker" is going down
Dropped a bomb on an enemy supply truck
Didn't survive the collision with the German fighter
Crashed, my plane in flames
The journal: Mackey has some target practice.
The journal: Farrah's birthday
The journal: Leave to Paris.
A newspaper screen pops up once in awhile to inform you of major events happening in the war.
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