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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
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Zombi is not the most involving product I have ever played, but it is quite enjoyable. Quite taxing, but not brain busting, it is definitely worth an evening or two of anybody’s time.
The Games Machine (UK)
Graphically similar to the ST version, the Amiga features improved sound (of course). However, the tunes aren't anything to really shout about, with the spot FX having most impression. Horror movie buffs take a peek (from behind the sofa preferably).
Die Programmierer haben es verstanden, dem Game soviel Atmosphäre einzuhauchen, daß Zombi einfach Spaß macht. Aber mir hat ja auch der Film gefallen...
With so much squandered potential it should come as little surprise how quickly this game dropped from store shelves to being a freebie included with Amiga magazines. Too weak on its own merits to really please any but the diehard adventure gamer, this one’s strictly for you zombie fans who don’t mind passing the night away by digging up something old and kind of rotten.