is a horror-themed interactive fiction game set in a Lovecraftian dilapidated fishing village. After a gruesome death ends the Verlac family line, a young couple, from a distant branch of the family, inherit the ancestral mansion. The player takes on the role of the wife in this horror-themed interactive fiction game, exploring the mansion and the town, talking to its denizens, and uncovering the mystery that hangs like a miasma over the town.
The plot is divided into three days, but - save for a few time-critical puzzles - the player need not hurry, as time only progresses after puzzles are solved.
- "Anchorhead: An Interactive Gothic" -- Tag-lined title
Part of the Following Groups
The Press Says
||Sep 15, 1999
||8.7 out of 10
There are currently no topics for this game.
In 2006 Michael Gentry
announced an updated Director's Cut
edition of Anchorhead
in November 2007, to commemorate the 10th anniversary of the game. This new edition was supposed to be a complete rewrite of the code in version 7 of the Inform programming language (the current release version was written in version 6 of Inform).
Information also contributed by
- XYZZY Awards
- 1998 - Best Setting
- 1998 - Nominee Best Game
- 1998 - Nominee Best Writing
- 1998 - Nominee Best Story
- 1998 - Nominee Best Puzzles
- 1998 - Nominee Best Individual NPC (for Michael